Berevo is a collective that seeks to create ludic experiences of real human values. Strong collaboration and artistic develop are our way to impact people and society.
Our team consists of a programmer, a visual artist and a writer. All participants previously from another company that produce games and applications, which had been created by four partners, two of them are the writer and visual artist present here, with the dream of creating impact projects, but as the company they created was large, with many people, it became necessary to always have cash flow, as well the company became one slave market as most other companies, thus moved it increasingly far from the dream, this way the team member with the most ambitious ideals, get away and created a new company called Berevo, got the first round of investment and is producing our project with social impact globe scale. We care about people, we see initiatives like Wikipedia, Wikileaks, Snowden, Aaron Swartz passing secret information or not on a large scale by fostering a possibility of empowerment and equality. We care about people and how they see each other. We seek direct confrontation with gender, racial, social, ethnocentric prejudices, trying to generate a view of humans as a union, we want to remember the feeling of love between us, the human empathy, similarities above differences, generate a positive energy of real changes combined with monetization of the third sector initiatives, promoting a positive feeling globe scale, as well a financial support to various institutions in the world in different sectors of direct human care.